Microsoft Build 2015 – Azure, Hololens and mobility


A panorama of the floor at Microsoft Build 2015’s keynote presentation.


By Mohit Singh and Warrick Flower

Developers from all around the world have flooded into San Francisco for Microsoft’s annual developer conference, Build 2015.  The sun rose at 6:30am, but for those attending the day really began at 8:30 when Satya Nadella, CEO at Microsoft, led the conference’s keynote presentation.

Nadella and his top technical team presented three major themes they see as critical to Microsoft going forward – Azure, Hololens, and blurring the line between mobile and desktop.

Microsoft today made it clear that public cloud platform Azure is its highest priority.  The company is positioning this as the development platform for everyone, and as a result Microsoft is focused on removing any barriers to adoption.

Developers using Macs, deploying to Linux and open source frameworks, and even competing cloud products from Salesforce are all being embraced as Microsoft looks to broaden the appeal of its public cloud.

The second product Microsoft was touting was a new area of investment – holograms.  The Hololens demonstration was a true spectacle and generated massive excitement.

Opportunities to try out one of the hundreds of devices at the conference were snapped up in less than a minute as everyone clamoured to get a sneak peek.  Demonstrations were elaborate and ran on the Windows 10 Universal Apps platform.

The third and final theme for the day was the new mobility and computing experience Microsoft are positioning themselves for.  A single app can now run across any Windows 10 machine, from Raspberry Pi to 100” Surface Hubs.

To enrich the ecosystem, doors have been opened to both Android and iOS. Apps can now be deployed to Microsoft’s operating system. Candy Crush was a great example of an iOS app which had already been deployed on the Windows store with a 4.5 star rating by consumers.

This experience could be further enhanced by Continuum, a new product which turns Windows 10 phones into desktop PCs by plugging your phone into a secondary monitor. You can then leverage the Windows app store.

Deep dive sessions on these products were full to overflowing with developers eager to learn as much as possible on how to use and deploy the new technology.

Build continues until Friday 1 May – check back for updates over the coming days.

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